with hair and weapon
Monday, August 27, 2012
Final Topology
After much more experience with Topogun and general topology, I redid the general topology of my character trying to follow best practice. The topology should be cleaner and more grid-like. I did run into triangles; but I will get better at this.
Friday, August 24, 2012
Thursday, August 23, 2012
Retopology with Topogun Part 1
Having trouble closing off the fingers. The base mesh provided had the fingers very close together. Wondering if I should make the hand a solid or figure out a way to get a good view on each finger to close off the topology so I can create symmetry.
Thursday, August 16, 2012
Thursday, August 9, 2012
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