Character Modeling

Friday, August 24, 2012

Re-topology Body & Hair / Weapon






Posted by Element at 4:22 PM No comments:
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Thursday, August 23, 2012

Retopology with Topogun Part 1

Having trouble closing off the fingers. The base mesh provided had the fingers very close together. Wondering if I should make the hand a solid or figure out a way to get a good view on each finger to close off the topology so I can create symmetry.


Posted by Element at 4:14 PM No comments:
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Thursday, August 16, 2012

Finished Sculpt












Posted by Element at 5:19 PM 1 comment:
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Thursday, August 9, 2012

Week 5







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Sunday, July 29, 2012

Body Sculpting





Posted by Element at 3:28 AM No comments:
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Thursday, July 26, 2012

Week 2

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Thursday, July 19, 2012

Week 1: Face Sculpt & Character Sheet


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Blog Archive

  • ▼  2012 (14)
    • ▼  September (6)
      • Updated Re-tex using Stencil/Projection
      • Jaewoo Paint
      • Fixed Normal Map: Jaewoo
      • Big Trouble in Little Maya
      • UV Unwrapping with UVLayout
      • Low Poly Model Unwrapped w/ Roadkill
    • ►  August (5)
    • ►  July (3)

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Element
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